Patterns in Java
Patterns (such as the famous GoF Design Patterns) are essential if you want to develop reliable and maintainable software according to the proven OO principles. To start with, patterns are frequently incorporated in existing frameworks, programming languages and class libraries: if you understand patterns, you will use these programming resources more efficiently. In addition to that, being able to recognize problem situations and to actively apply patterns to them is the key to a more robust design.
This course explains what patterns are, and gives a detailed discussion of the most common design patterns (the problem, the solution, the motivation, the usage examples). and their (subtle) relations and differences. We apply these patterns in an integrated Java exercise.
Java programmers that want to apply patterns in the development of their programs.
- What are patterns and why are they used?
- Software patterns (GRASP, Analysis Patterns, GoF Patterns, Java EE Patterns, MVC, ...)
- Common design patterns in detail (Strategy, Observer, Decorator, Chain-of-Responsibility, Factory Method, and many others...), applied in Java
- Patterns in architecture and frameworks, SOA patterns
- Recognizing patterns
- Patterns and performance
- Application samples
Theory alternated with practical examples. A large amount of time will be spent on applying the 10 most common patterns using an integrated exercise.
Enrollees for this training also took the following courses:
|SESSION INFO AND ENROLMENT|